Mark and I duked it out last night for the rights to be the ruler who would wipe out Jack (Pity Dom didnt realise the plan, and drew with the muppet, so he is safe for now)
Terrain was a mixed bag, with hill in the corner of Marks deployment zone, and a forest in the middle. I had a forest about a third of the way in from the left hand side, and a forest in the middle of the table about a third of the way in from the right. A building was placing right in the middle.
Going Left to Right across the table (from my point of view) Mark deployed his Trebuchet and archer unit on the hill, with MaA unit protecting them, and a bus of grails and a big bus of errants towards the middle of the table. A unit of mounted yeoman were next to them. His General on Hippogryph was hiding behind a forest in the middle of his deployment zone, with some skirmishing archers in front. Another unit of mounted yeoman provided a screen for his big unit of KotR (with BSB and damsel) with a smaller bus next to them.
I had a unit of bulls and a unit of gnoblars accross from the hill, and the yhettis in the forest. I had the other unit of bulls looking to poke through the gap between the building and the forest on my left, with guts and more guts looking to flank whatever came through. Bull Rhinox was opposite his big KotR unit. Trappers took cover in the building.
Going into the game, I had a cunning plan. I 'recruited' a maneater to join my cause, the plan being to join my Tyrant in with him, but run them single file. This would mean that Mark's lances charging me would only be in contact with the Tyrant, who with T6 and stubbon (thanks to the Maneater) should stick around, even if the tenderizing didnt get me over the top. However, like most cunning plans, Mark saw right through it, although the standoff did contribute to his failed Terror test which saw his big KotR unit (complete with BSB and damsel) run from the table.
I basically spent the entire game moving around in circles, trying to set up flee and flank, or pursue and flank manouves, given that Mark's army out-charged me by a sizable amount.
The big moment of the game was Mark casting The Wolf Hunts on his General, who was 1" behind a unit of guts, and 3 " behind my Rhinox. I let this go, as I assumed he would charge the gut, who would then flee, and I could charge my Tyrant in in my turn for some tenderizing love. However, Mark chose to charge the Rhinox, who I also got to flee (and escape, but never to rally, damn LD 7!)This left Mark's General with a 4 strong gut unit with standard smacking him in the flank. 1 Bull Charge wound and 3 normal wounds later, the hippogryph was dead, and the lord did 3 wounds back. Testing on a 6, he held (damn you grail vow!).
This allowed his errants to join the party, who then smacked down 1 gut. The lord then did 2 wounds, allowing the 2 remaining guts to smack at him. 3 hits resulted in 3 wounds, with Mark failing his 6+ AS and 5(4?)+ ward. Yay!
Despite killing/terrorising off the table his Lord (and Hippogryph), BSB, 1 Damsel, and big KotR unit, the fact that I lost both butchers, most of my guts, and the Bull Rhinox meant that it was a minor victory to Mark.
I was fairly happy with how I played (I would have taken a minor loss at the start of the game!) but in hindsight I placed terrain and deployed like I would with the dwarves. 4-wide 40mm bases take up a lot of room!